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Soundcheck has two kinds of invitation, and they behave differently:

Organization invitations

Bring a new person into your org as a member. Sent by email; the person joins your roster when they accept.

Gig invitations

Ask an existing member (or external contact) to fill a position on a specific event. Supports a draft-then-send workflow.

Organization invitations

Who can invite

Sending

1

Open Members

Sidebar → OrganizationMembers.
2

Enter emails

Add one or more addresses in the inline invite panel (comma-separated).
3

Pick a role

Member, Gig Coordinator (when enabled), or Admin — the Admin option is disabled if you’re out of admin seats.
4

Send

Each person gets an email with a join link and appears as Pending on your roster.
Pending invitations count toward your seat limit. If sending would exceed it, the whole batch is blocked with a message like “Pro plan is limited to 25 users.” See Seat limits.

Statuses

Revoking and resending

To cancel a pending invitation, find it in the Members list and revoke it — the link stops working and the seat is freed. To resend, revoke the old invitation and send a fresh one to the same address; each new invite carries a new link.
If someone says they never got the email, check the address is correct and ask them to look in spam before you revoke and resend.

Gig invitations

A gig invitation asks someone to fill a specific position on an event. Unlike org invitations, gig invitations support a draft-then-send workflow so you can build the full lineup before anyone is notified.

Draft vs sent

When you add people to a gig’s team, their invitations start as drafts — parked, not yet delivered. Nobody is notified until you send.
1

Build the team as drafts

Add positions, assign members or external contacts, and set fees. These sit as unsent drafts. The team section shows a single Draft badge while invitations are still parked.
2

Review the full lineup

Confirm assignments, fees, and backups before anyone hears from you.
3

Send / make live

Activate the invitations. Recipients are notified by email, and in-app and push for members, and the invites move from draft to sent.
Because invitations start as drafts, you can stage an entire gig’s staffing quietly and release it all at once — no half-built lineup reaches your crew.

Delivery-status badges

Once you send, each invitation on the team section carries a badge that reflects both its delivery state and the recipient’s response:
A recipient’s response always wins over delivery state — once someone accepts or declines, the badge shows their answer rather than “Pending”.

Resending a failed invite

If an invitation shows Failed, fix the underlying issue (usually the email address on the contact) and re-send it from the team section. Drafts can likewise be re-activated at any time.

What recipients see

A gig invitation includes the event title and details, date, time and location, the assigned position, the performance fee and any fee notes, and the option to respond.

External contacts

Not everyone you staff has a Soundcheck account. External contacts are people you invite to a gig by email only.
1

Add external on the gig

In the team section choose Add external and enter their name and email.
2

Assign and send

Assign them to a position and send — they respond from the email.
Use external contacts for one-off subs; invite regular collaborators as members so they’re reusable.

Call order and backups

When you staff a position you can add more than one person in call order — a primary (call order 0) and backups (1, 2, …). If the primary declines, you know exactly who’s next. Call order is also what call lists save and reuse.

Troubleshooting

You’re at your seat limit — pending invitations count too. Free up seats or upgrade. See Seat limits.
Delivery failed — usually a bad email on the contact. Correct the address and re-send from the team section.
Invitations start as drafts. Send / make them live from the gig’s team section to notify recipients.
Confirm the address, check spam, then revoke and resend (org) or re-send (gig).

Managing members

After they accept

Roles & permissions

Which role to assign

Team building for gigs

Staffing a specific event

Mailbox

Where recipients respond