The four pieces
- A position can have several shifts on the same gig. Load-in, show, and strike are three shifts for one position, including two on the same day, with some of the same people on both.
- A shift holds many offers, and every person answers for themselves. There is no group accept.
Two kinds of shift
You pick this when you create the shift, and it decides what “filled” means.Shift statuses
Draft: nobody has been told anything
Draft: nobody has been told anything
Open: sent, and still taking answers
Open: sent, and still taking answers
Filled: you have the crew you asked for
Filled: you have the crew you asked for
Expired: the response deadline passed
Expired: the response deadline passed
Cancelled: you called it off
Cancelled: you called it off
Where each person stands
Every offer carries its own status, shown on the shift and on the Shifts tab’s Grid view.Save replacement crew before sending
On an Open or Filled shift, add replacement or additional crew in Edit shift, then choose Save without sending. This saves only the unsent crew selection and their individual rates; review other shift changes separately. Saved people appear as Not sent and stay on the shift after a reload. Their individual rates remain editable until you send, while the shift’s published rate stays locked. They do not count toward crew totals or capacity, appear in the crew’s inbox or calendar, or receive time-change, cancellation, reminder, or expiry notifications. Removing someone marked Not sent sends no cancellation. If two managers edit the same shift at once, each save applies only the people and rates that manager changed, so neither save erases the other. When the rates are ready, choose Send to N new crew, review, and confirm. Only the unsent people receive the offer, at their saved rates; existing crew are not notified again just because you add someone.Availability and shift capacity
Check availability and recorded commitments before sending work. Conflict indicators help a scheduler review overlapping calls; they do not universally block another booking. Open-shift capacity is a separate limit on how many people can accept that shift. An open seat does not establish that its recipient is available.Seats: capacity and Need
Need is optional, and leaving it blank is a real choice rather than an incomplete form:- Need set: the shift is a target. It fills when accepted crew reach that number, and the gig list and calendar show it as covered.
- Need blank: the roster is unbounded. Add as many people as you like; nothing claims the shift is filled, and no fill target is invented for you.
Multiday gigs answer day by day
On a gig spanning several days, a shift’s days are the truth, not a single date range.- Each day carries its own call time and, if you use a rate card, its own rate.
- Crew accept and decline per day. Someone can take Friday and Saturday and pass on Sunday.
- Capacity is counted per day, so Friday can be full while Sunday is still open.
- Their payout is the sum of the days they actually accepted.
Adding or removing days on a live gig
A gig’s dates used to freeze the moment anything went out. That rule exists to stop agreed work from moving underneath the people who accepted it, but a festival adding a load-in day, or cutting a third show, isn’t that. Growing or shrinking the range doesn’t move the days anybody agreed to; it only changes which days exist either side of them. So what matters is the shape of the change, not the fact that it happened:What removing a day does to pay
It depends on how the shift is priced, and the notice each person gets says which:- Flat rate: a flat fee buys the shift, not the day, so nothing changes for someone who still works the shift. Only when they lose every day does the fee come off.
- Rate card (per-day rates): their payout is recalculated from the days that remain.
- Hourly: their payout is recalculated as the rate times the scheduled hours of the days that remain.
Pay is the deal, not a field
Once a shift goes out, its rate is what people accepted. Changing it would rewrite terms someone already agreed to, so pay freezes at send: the flat rate, the rate type, and the per-day rate card alike. Repricing is a deliberate act: cancel the shift and re-issue it, which puts the new number in front of every recipient instead of moving it underneath them.Editing a shift after you’ve sent it
This is where most of the questions come from, so here is the whole picture.Changing a call time after people have accepted
Load-in slipping an hour used to mean cancelling the shift and starting over, losing the roster and re-asking everyone from scratch. You can now move the call time in place.Change the time
Review who it reaches
Everyone still attached is notified
They keep the spot, or hand it back
When someone declines the new time
They come off the shift for the days they declined, and everything that acceptance set up is undone:- Their seat is freed, and a filled shift opens again so you can re-staff it.
- They come off the gig’s calendar for those days, and that shift’s automatic availability block is removed. Other accepted work or marked-unavailable entries may still cover that time.
- Their payout is voided, or recalculated down to the days they kept.
- You’re notified that they dropped, the same as any other decline.
Who gets notified, and when
One roster, however seats were filled
A gig’s roster is the union of its accepted invitations and its accepted crew-offer recipients, de-duplicated by position and person. Whether someone was invited directly or accepted an open shift, they appear once, in one place, under one response model.Save the board as a team template
Once a gig is staffed the way you like, choose Save as team in the Staffing header. It opens the same team-template form the Crew page’s Teams tab uses, already filled in from the board:- One seat per position, sized to the shift’s Need (or the people on it, if that is more). Several shifts on the same position, such as one per day, fold into a single slot sized to the largest of them, so a person working every day is listed once.
- Accepted crew sit in the first seats, then pending, then standby. People who declined or were removed are not on the team, and a person who holds two positions is listed once.
- The name defaults to the gig’s title plus “Team”. Rename it, pick a category, trim the roster, and save.
House labor from the labor call
The gig’s Staffing tab has three views: Crew, Labor call, and Travel (see Travel). Labor call is where you plan local house labor: the union local, steward and steward call, rules or penalty notes, and one row per department with call times and hands for load-in, show, and load-out. Add standard departments fills in the usual rows. Each department’s load-in, show, and load-out becomes a house labor shift: load-in on the first day, show on every day, load-out on the last day. A load-out earlier than the show call lands on the next morning. House labor shifts are never sent to anyone and carry no pay; they record head counts and call times. The Crew view shows a house labor summary that links to the labor call, and changing the gig’s dates moves the days with them. On gigs without a Staffing tab, the labor call shows on the Venue tab, and crew see it read-only in the mobile app and on the call sheet. Team templates can carry labor call lines. Applying one adds the departments the gig doesn’t already have.New shifts reuse the last call times and pay
A new shift starts from the last one you set up for the same position. Soundcheck copies the call times and pay from that position’s most recently edited draft or live job offer, including when you add a shift from a position’s row. The shift sheet says so: Call times and pay copied from “Load-in”. Edit below if this shift differs.Duplicating a shift
Rather than build a similar shift from scratch, duplicate an existing one from its edit view: Duplicate shift copies it without any crew, or, on a shift that already has people accepted, Duplicate with crew carries the roster forward onto the copy too. Either way the copy starts as a fresh draft you review before sending.The Shifts tab on Crew
Crew & contacts → Crew has a Shifts tab, with Grid and List views:- Grid is a cross-gig matrix: your org positions as rows, upcoming gigs as columns. Each cell shows who’s staffed for that position on that gig (accepted, pending, and declined, with backups tagged BU), and also shows the available members who said they’re free that date and hold that position, so you can fill a hole without leaving the grid. Each row shows a “N working” count. This is the “who’s covering what over the next few weeks” view: the place to catch an unstaffed position across every upcoming gig at once.
- List shows shifts one at a time, gig by gig.
Troubleshooting
I can't change the pay on a shift
I can't change the pay on a shift
I can't change the call times on a shift
I can't change the call times on a shift
The shift still says Filled but someone dropped out
The shift still says Filled but someone dropped out
Someone accepted but isn't on the roster
Someone accepted but isn't on the roster
I moved the time and nobody was notified
I moved the time and nobody was notified
A person isn't receiving anything
A person isn't receiving anything