Draft gigs
A draft gig isn’t live yet. Crew can’t see it, and invitations you add are held until you publish, so it’s the safe place to work while details are still moving. Crew offers aren’t held: sending one on a draft notifies its recipients right away. Use a draft when:- Date, time, or venue aren’t confirmed
- You created the gig from a template and want to review what copied over
- Crew, pay, tasks, or setlists aren’t ready
- You don’t want anything reaching the team yet
Gigs you create in Soundcheck, on the web or in the mobile app, start as drafts: the create-gig form, templates, duplicates, Describe your gig, lead conversion, and plans built from a brief. Gigs created through the API, MCP, or an import can start as Active. A draft created from a plan also lists the decisions you left open, on its Overview, until you resolve or dismiss them.
Publish a gig
1
Open the draft
Review its details, team, tasks, and payments.
2
Set it to Active
On the web, click Activate gig on the draft banner at the top of the gig, or choose Active from the status pill in the gig header. Both ask you to confirm first. In the mobile app, tap Publish gig on the draft banner at the top of the gig.
3
Confirm
Publishing sends invites and notifies your team, so Soundcheck confirms first. It’s a one-way step. An active gig can’t return to Draft.
Staffing an active gig
On a draft, build the team in Manage Team and choose Continue → Save. The invitations are held. Publishing sends every pending invitation and notifies the team. Once a gig is Active, new invitations go out right away: Build team → Manage Team → add people and positions → Continue → Review & send invites → Save & Send. Full detail is in building teams.Related
Event lifecycle
Draft, Active, and every other state.
Templates and duplication
Where most draft gigs come from.
Building teams
Manage Team flow and sending invitations.