> ## Documentation Index
> Fetch the complete documentation index at: https://docs.soundchecklive.io/llms.txt
> Use this file to discover all available pages before exploring further.

# Travel

> Record flights, hotel stays, vehicles and rides for your gigs, and see them all on one Travel page

Travel keeps the flights, hotel stays and ground transportation for each gig in one place. You record the itinerary on the gig, and the **Travel** page lists it across all your gigs. Soundcheck stores travel details; it does not book travel.

## Where travel lives

* **On a gig.** Open the gig, go to the **Staffing** tab and choose **Travel**. The view has a card each for lodging, **Flights** and **Transportation**. If your organization staffs gigs with invitations, the gig has no **Staffing** tab and these cards are on the **Venue** tab.
* **Across gigs.** Open **Travel** in the sidebar, under **Crew & contacts**. Owners, admins, gig coordinators and finance members see three tabs: **Flights**, **Hotels** and **Transportation**. Other members see only their own hotel bookings.
* **In the mobile app.** A gig shows its **Lodging** and **Flights** cards with the people on each stay and flight. People who can edit travel tap **Edit on web** to change them.

## Flights

On the gig's **Flights** card, choose **Add flight** and enter the airline, flight number, the **From** and **To** airports, and a booking reference. Add crew to the flight to build the passenger list.

The **Flights** tab on the Travel page lists every flight on your gigs. Switch between upcoming and past flights, and search by flight, airport, gig or crew name.

### Import flights from Brex Travel

If your team books on Brex Travel, you can pull those flights into a gig instead of typing them.

<Steps>
  <Step title="Connect Brex">
    An owner or admin goes to **Settings → Connections → Integrations**, opens the **Brex** card under **Finance** and pastes a Brex user token. A Brex account admin creates the token in Brex. Choose **Connect Brex**. Soundcheck checks the token before saving it.
  </Step>

  <Step title="Open the gig's Flights card">
    On a gig, go to **Staffing → Travel** and choose **Import from Brex** on the **Flights** card.
  </Step>

  <Step title="Pick flights">
    Soundcheck lists the Brex flights booked for your team that depart from two days before the gig to two days after it ends. Select the flights you want and import them.
  </Step>
</Steps>

* Travelers are matched to your members by email, using the email on the trip or on the traveler's Brex account. Names are not used. Anyone Soundcheck can't match is listed and not imported.
* Crew on the same flight become one flight with several passengers.
* Importing again adds no duplicates. A flight already on the gig gains the new passengers instead of being copied.
* Cancelled, refunded, voided and draft trips are skipped.

To disconnect, open the **Brex** card and choose **Disconnect**. Flights you already imported stay on their gigs.

## Hotels

On the gig's lodging card, add a stay from your saved hotels, with check-in, check-out and a confirmation number. Add crew to the stay so everyone knows where they are sleeping.

### Crew add their own bookings

Anyone on a gig can tell the team where they are staying:

1. Open **Travel** and choose **Add hotel booking**.
2. Pick one of your gigs.
3. Join a stay already on that gig, or search for your hotel.
4. Add your nights, and a confirmation number if you have one.

Two people at the same hotel with the same check-in day share one stay. Each guest keeps their own nights. **Remove booking** takes only you off the stay.

### Bookings and saved hotels

Managers see every booking across gigs on the **Hotels** tab, and can filter by whose bookings to show. Switch to **Saved hotels** to manage your organization's hotel list. A hotel a member searches for and books is added to saved hotels.

Members only see their own bookings, and never on draft gigs.

## Transportation

### Vehicles

On the **Transportation** tab, add the vans and trucks you own, or a rental for a run. Each vehicle has a name, model, color, license plate and seats. A rental also has the rental company, confirmation, pickup and return days, and cost.

Deleting a vehicle removes it from your list. Rides that used it keep its name.

### Rides

On the gig's **Transportation** card, choose **Add ride**. Pick the ride type (van, shuttle, car rental, rideshare or taxi, bus, train, driver or other), the provider, pickup and drop-off places and times, and the driver's name and phone. A ride can use one of your vehicles, or you can describe one that is not yours. Add crew to the ride so they know how they are getting there.

The **Transportation** tab lists every ride on your gigs, with upcoming and past views and search by provider, place, gig or crew.

## Who can edit

| Action | Who |
| - | - |
| Add and edit flights, lodging and rides on a gig | People who can edit the gig and manage your organization's gigs |
| See every booking, flight and ride on the Travel page | Owners, admins, gig coordinators and finance members |
| Manage vehicles and saved hotels | Owners, admins, gig coordinators and finance members |
| Add your own hotel booking | Anyone on the gig |
| Connect Brex | Owners and admins |

## Related

<CardGroup cols={2}>
  <Card title="Staffing and shifts" icon="users" href="/features/gigs/staffing-shifts">
    Build the crew who travel.
  </Card>

  <Card title="Venue logistics" icon="truck" href="/faq/workflows/venue-logistics">
    Load-in, parking and on-site details.
  </Card>
</CardGroup>


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