> ## Documentation Index
> Fetch the complete documentation index at: https://docs.soundchecklive.io/llms.txt
> Use this file to discover all available pages before exploring further.

# Open items

> Every gig shows what still needs doing — unanswered invites, unpaid payouts, unsigned contracts, overdue tasks — as a header chip and tab badges.

Soundcheck knows how live events work: a show is only ready when the crew has answered, the paper is signed, the money is moving, and the task list is clear. **Open items** is that knowledge applied to your gig, automatically. Give Soundcheck your event data and it tells you exactly what still needs doing for the show to succeed — no setup, no extra bookkeeping.

<Note>
  Open items is rolling out gradually and may not be visible in your workspace yet.
</Note>

## Where open items appear

* **The gig header chip** — a gig with outstanding work shows an **"N open items"** chip next to its status. The number is the total count of things needing attention across the whole gig.
* **Tab badges** — each gig tab that owns open items carries a small count badge: **Staffing**, **Tasks**, **Finances**, and **Clients**. The chip points you at the badges; the badges point you at the work.

Open items are **derived, not managed**. There's nothing to create, assign, or tick off — each item clears itself the moment the underlying thing is resolved (the invite is answered, the payout is marked paid, the contract is signed).

## What counts as an open item

| Open item                       | When it appears                                                       | Where it lives |
| ------------------------------- | --------------------------------------------------------------------- | -------------- |
| **Unanswered crew invites**     | Crew invited to an upcoming gig haven't responded                     | Staffing       |
| **Open crew offers**            | A crew offer for the gig is still open and unfilled                   | Staffing       |
| **Crew onboarding incomplete**  | Someone booked on the gig hasn't finished your org's onboarding flow  | Staffing       |
| **Unpaid crew payouts**         | The show has been delivered but payables are still unpaid (or failed) | Finances       |
| **Outstanding revenue**         | Invoices or receivables on a delivered show are still unpaid          | Finances       |
| **Contract awaiting signature** | A contract for an upcoming gig was sent (or viewed) but not signed    | Clients        |
| **Overdue tasks**               | A gig task's due date has passed and it isn't complete                | Tasks          |

Only gigs in play carry open items: settled, archived, cancelled, and template gigs never show them.

## Who sees them

Open items are a manager surface — they appear for people who manage the gig. Badges only ever appear on tabs you can already see, and the header chip only counts those badges.

## The bigger picture

Open items are the per-gig half of a pair. The [Rounds digest](/features/rounds) on your Home page rolls the same items up **across every gig in your org**, ordered by urgency, so you can start the day knowing exactly where to look. Together they carry the same promise: Soundcheck watches the details of executing an event so you don't have to keep them all in your head.
